Tilt Tunnel
Steer a ship through a scrolling tunnel by tilting the board — no buttons. Onboard LEDs flash green on clean passes, amber on scrapes, and strobe on crashes.
Gates scroll toward a ship fixed near the bottom of the playfield. You steer only by tilting the Nano — the sketch streams accelerometer samples over BLE, and the browser maps X tilt onto the ship’s horizontal position. No keys, no buttons.
Clear a gate and the game writes a pass code; clip near the wall for a scrape; hit the wall and you lose a life. Each write becomes a short RGB pulse on the board (green / amber / crash strobe), so the controller answers the game with light even though there is no vibration motor.
Flash the Tilt Tunnel sketch (advertises Nano33-Tunnel — a different service from Tilt Catch), connect, press Play, and keep the ship in the moving gap as speed ramps up.
Goals
- Steer a ship with accelerometer tilt instead of keys or buttons
- Send LED feedback events from the game back over BLE
- Survive a speeding tunnel as gaps get tighter
Materials
- Arduino Nano 33 BLE Sense (onboard LSM9DS1 + RGB LED)
- USB cable
- Arduino IDE with ArduinoBLE and Arduino_LSM9DS1